In a project I am working on, I have multiple classes in which I wish to each have an update function when an object is created. How do I get these update functions to run every frame? i.e for this example code, how do I get both class a and b to run update functions?
from ursina import * app = Ursina() class a: def update(self): print("a updating") class b: def update(self): print("b updating") a = a() b = b() app.run()
At the moment neither function gets run. Any help is appreciated
For update to run automatically it has to be on an Entity. Simply inherit Entity like this:
class A(Entity): def update(self): print('update')
The way this works is that when you instantiate an Entity, ursina will add it to a list (scene.entities). Every frame ursina will loop through that list and call entity.update() if that entity has a method named
Answered By – pokepetter
Answer Checked By – Clifford M. (BugsFixing Volunteer)