In SceneKit SDK to allow controlling a camera movement you need to set a parameter called
.allowsCameraControl to true.
var scnView = SCNView(frame: .zero) scnView.allowsCameraControl = true
What parameter for controlling a camera (dolly in, dolly out) is used in RealityKit?
var arView = ARView(frame: .zero) // ???
Any help appreciated.
At the moment RealityKit 2.0 has no SceneKit’s equivalent called
.allowsCameraControl for moving and rotating virtual camera. Cupertino engineers consider that there’s no need to have such a control because RealityKit is rather AR-sentric framework than VR-sentric one.
For further details, look at this post.
Answered By – Andy Jazz
Answer Checked By – Marilyn (BugsFixing Volunteer)