[SOLVED] SceneKit's "allowsCameraControl" equivalent in RealityKit

Issue

In SceneKit SDK to allow controlling a camera movement you need to set a parameter called .allowsCameraControl to true.

var scnView = SCNView(frame: .zero)
scnView.allowsCameraControl = true

What parameter for controlling a camera (dolly in, dolly out) is used in RealityKit?

var arView = ARView(frame: .zero)
// ???

Any help appreciated.

Solution

At the moment RealityKit 2.0 has no SceneKit’s equivalent called .allowsCameraControl for moving and rotating virtual camera. Cupertino engineers consider that there’s no need to have such a control because RealityKit is rather AR-sentric framework than VR-sentric one.

For further details, look at this post.

Answered By – Andy Jazz

Answer Checked By – Marilyn (BugsFixing Volunteer)

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