[SOLVED] Has an event handler already been added?


Is there a way to tell if an event handler has been added to an object? I’m serializing a list of objects into/out of session state so we can use SQL based session state… When an object in the list has a property changed it needs to be flagged, which the event handler took care of properly before. However now when the objects are deserialized it isn’t getting the event handler.

In an fit of mild annoyance, I just added the event handler to the Get property that accesses the object. It’s getting called now which is great, except that it’s getting called like 5 times so I think the handler just keeps getting added every time the object is accessed.

It’s really safe enough to just ignore, but I’d rather make it that much cleaner by checking to see if the handler has already been added so I only do so once.

Is that possible?

EDIT: I don’t necessarily have full control of what event handlers are added, so just checking for null isn’t good enough.


From outside the defining class, as @Telos mentions, you can only use EventHandler on the left-hand side of a += or a -=. So, if you have the ability to modify the defining class, you could provide a method to perform the check by checking if the event handler is null – if so, then no event handler has been added. If not, then maybe and you can loop through the values in
Delegate.GetInvocationList. If one is equal to the delegate that you want to add as event handler, then you know it’s there.

public bool IsEventHandlerRegistered(Delegate prospectiveHandler)
    if ( this.EventHandler != null )
        foreach ( Delegate existingHandler in this.EventHandler.GetInvocationList() )
            if ( existingHandler == prospectiveHandler )
                return true;
    return false;

And this could easily be modified to become “add the handler if it’s not there”. If you don’t have access to the innards of the class that’s exposing the event, you may need to explore -= and +=, as suggested by @Lou Franco.

However, you may be better off reexamining the way you’re commissioning and decommissioning these objects, to see if you can’t find a way to track this information yourself.

Answered By – Blair Conrad

Answer Checked By – Marie Seifert (BugsFixing Admin)

Leave a Reply

Your email address will not be published. Required fields are marked *